![]() ![]() In the above diagram, PQR is a triangle with coordinates of the vertices P(-1, -3), Q(-4, -1), and R(-6, -4). In the above diagram, translation (glide) performed on the foot, and then reflection across the parallel line of translation, then again glide followed by the refection, this foot steps are the typical example of glide reflection. In everyday life, a classic example of glide reflection is the track of footprints left in the sand by a person walking over it. Reflection in y = -x: (x, y) → (-y, -x).Therefore, we have to use translation rule and reflection rule to perform a glide reflection on a figure. Glide reflection is a composition of translation and reflection. Midpoint (midpoints remains the same in each figure) is preserved in a glide reflection.Collinearity (points stay on the same lines) is preserved in a glide reflection.Perpendicularity is preserved in a glide reflection.Parallelism is preserved in a glide reflection.Angle measure is preserved in a glide reflection.Distance is preserved in a glide reflection.Properties preserved (invariant) under a glide reflectionįollowing properties remain preserved in translation and reflection therefore also remain preserved in a glide reflection. Reflection and glide reflection are opposite isometry. From the four types of transformations translation, reflection, glide reflection, and rotation. Distance remains preserved but orientation (or order) changes in a glide reflection. Reflection transformation is an opposite isometry, and therefore every glide reflection is also an opposite isometry. Look at our example of this concept below.Īn opposite isometry preserves the distance but orientation changes, from clockwise to anti-clockwise (counter clockwise) or from anti-clockwise(counter clockwise) to clockwise. Whether you perform translation first and followed by reflection or you perform reflection first and followed by translation, outcome remains same.įor example, foot prints. Outcome will not affect if you reverse the composition of transformation performed on the figure. Commutative properties:Ī glide refection is commutative. Glide reflection occurs when you perform translation (glide) on a figure and followed by a reflection across a line parallel to the direction of translation. Glide reflections are essential to an analysis of symmetries. A glide reflection is – commutative and have opposite isometry. Glide reflection is the composition of translation and a reflection, where the translation is parallel to the line of reflection or reflection in line parallel to the direction of translation. Every point is the same distance from the central line after performing reflection on an object. Reflection means reflecting an image over a mirror line. Translation simply means moving, every point of the shape must move the same distance, and in the same direction. Therefore, Glide reflection is also known as trans-flection. First, a translation is performed on the figure, and then it is reflected over a line. But this one clearly did.Definition: A glide reflection in math is a combination of transformations in 2-dimensional geometry. Just a more symmetrical diamond shape, then this rotation Parallelogram, or a rhombus, or something like ![]() Scenario with this thing right over here. If it was actually symmetricĪbout the horizontal axis, then we would have aĭifferent scenario. ![]() Make, essentially it's going to be an upsideĭown version of the same kite. Now let's think about thisįigure right over here. To the center of the figure, and then go thatĭistance again, you end up in a place where Let's say the center of theįigure is right around here. Or I should say, it willĪround its center. So I think this one willīe unchanged by rotation. Same distance again, you would to get to that point. This point and the center, if we were to go that That same distance again, you would get to that point. Point and the center, if we were to keep going Think about its center where my cursor is right And then if rotate it 180ĭegrees, you go over here. Rotate it 90 degrees, you would get over here. So what I want you to doįor the rest of these, is pause the video and thinkĪbout which of these will be unchanged andīrain visualizes it, is imagine the center. I have my base is shortĪnd my top is long. What happens when it's rotated by 180 degrees. Trapezoid right over here? Let's think about Square is unchanged by a 180-degree rotation. So we're going to rotateĪround the center. And we're going to rotateĪround its center 180 degrees. One of these copies and rotate it 180 degrees. Were to rotate it 180 degrees? So let's do two Which of these figures are going to be unchanged if I ![]()
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